Druid PvP

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Druid PvP Talents/Glyphs in Patch 3.2

Health: Aim for somthing around 22k health and then go from there

Mana: For Resto 14K is fine, Balance wants to aim for a little bit more around 16k and feral is fine at 5k

Hit Rating: 4% is need for Feral and balance not needed for resto

Spell Power: 2.2 -2.3 both balance and resto, not need for feral.

Attack Power: Feral Only should have around 6000k

Spell Penetration: 130 spell pen if you want non of your spells to resist. e.g (cyclone and root).

Resil Rating: Aim for around 600-800 resil as a resto druid you don't need anything more then that as for feral and boomkin about that same with feral sacking resil for dps if needed.

Best Professions for This Class: Alchemy/Enchanting

Stat Importance order: Spell Power, Mana, Health, Resil, Hit rating, Spell Pen

 

 

Resto

The Most Common Druid PvP Spec/Talent Trees In Patch 3.2 Along with Glyphs

Resto Drud PvP Spec

Major Gylphs: Glyph of Nourish, Glyph of Swiftmend,

Minor Glyphs:Glyph of Unburdened Rebirth,

Enlarge Resto Druid PvP Spec

 

 

Feral

 Feral Druid PvP Spec

Major Gylphs:Glyph of Mangle, Glyph of Barkskin, Glyph of Berserk

Minor Glyphs:Glyph of Dash,

Enlarge Feral Druid PvP Spec

 

 

 

 

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